What would happen if you combined Sekiro and Hollow Knight? You would get this Eastern Metroidvania adventure, which with its Parry-focused combat system includes these kinds of bosses, where you feel the learning curve rise with each try. In general, the bosses are super alternately designed and the game is as multifaceted as few others in the genre. Play that! PS: makes the true ending, it's worth it
Translated from German

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