I say it quite honestly: Who does not even want to march as a wooden doll with lousy drip through craters and beat up other dolls? Lies of P absolutely picked me up. First and foremost the Parrier system: While I am regularly kicked like a sandbag in a circle in Elden Ring, the timing here just feels extremely satisfying. Every perfect block is pure satisfaction but just like you get punished if you just don’t get a feel for the movements. I made rapid progress until I met Laxasia. Shit, this boss spanked my ass I heard the wood splinter several times. I didn’t know that in a game you can change so quickly from “I am the Parrier King” to “Please don’t hurt me”. Also the whole system around the lies and the becoming human is solved really strong. It is not only decoration, but has slight but noticeable consequences for the story, which gives the whole thing real depth. The setting? A smooth 10 out of 10. The atmosphere, but also the bosses in Krat are simply dark, stylish and continuous. Sure, the game has its small weaknesses here and there, but the bottom line is that it is an absolutely strong soulslike. I play it both on the PC and on the Switch 2 on the go and what can I say, the part runs just brutally well on the handheld.
Translated from German

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