Gray Zone Warfare

Review

Gray Zone Warfare2024

by postydrinksNov 14, 2026

14 h when reviewed

I really enjoyed Gray Zone Warfare so far. For me, it’s also a pretty big step away from the more arcadic tactical shooters I’ve played, like Ghost Recon. The focus here is much more on realism, and you notice this immediately in the gunplay, in the preparation and in general in how carefully you have to move through the areas. I play only PvE and alone so far, so I can’t say anything about PvP. Honestly, I have not a big buck on it, the PvE mode already offers me enough thrills. Especially when you are alone, even smaller battles can be quite tense. So far I have been mainly in the starting area and in another area. In part, the opponent AIs are already quite strong, although of course this is also due to the fact that I am on the road without teammates. With a friend I imagine the game again much more fun and tactical. I particularly like the preparation before the individual missions. Sorting inventory, putting together equipment, checking ammunition and thinking about what you really take with you is surprisingly fun and makes every trip feel a bit more important. At the same time, the game can overwhelm you at the beginning. With weapons, attachments and ammunition alone, there is so much to consider that you first have to read in and try a lot. Google or a few guides already help enormously to get an idea of what makes sense. So far, however, I have been very positively surprised. The game is exciting, atmospheric and much more challenging than what I played in the genre. I am far from complete with everything, but currently Gray Zone Warfare is really mood and I am curious how much deeper the whole thing gets.

Translated from German

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