Hogwarts Legacy actually belongs to a kind of games that I can no longer necessarily suffer, especially through games like Assassins Creed Valhalla, which have commercialized this open-world occupational therapy to vomiting. Nevertheless, I thought Hogwarts Legacy was good and I had a lot of fun playing this game. Open World / Atmosphere: And this is mainly due, who could have guessed it, to the Harry Potter license. These can be seen at the eponymous castle: Hogwarts; in the middle of the Scottish highlands. I don’t think I’ve ever seen such a detailed building in a video game as Hogwarts in this game. And this also creates the great fascination. At every point in Hogwarts, I couldn’t get rid of the feeling: Hey! I know that, and I’ve been here before. Whether someone who does not know the world of Harry Potter, but especially the films that have decisively shaped the optics of the world, feels this as much as I can not judge. Hogwarts is not over yet. Also the village of Hogsmeade, which is used in the game as a trading zone for all kinds of useful and useless, bristles only with richness of detail. I just sold my old clothes there. Nevertheless, it is a lot of pleasure to look around there, as there is so much to discover. For clothes, a lot of praise. You can separate clothing stats and appearance at the beginning. As a result, you do not run around like the last jumper in the area, but can choose the style as you like it best. In addition, you feel so drawn into the world. The Speaking Hat assigns the house to you, with Ollivander you can build your own magic wand, there are many different animals that need to be “save”. There is something for every Harry Potter fan. Gameplay / Quests / Story: The gameplay surprised me the most. So not the open-world activities, as these are standard foods as mentioned in the introduction: Do this Merlin exam here, collect these boxes there or find those zodiac signs in this place. As mentioned: Standard. And the quests with the story itself are nothing special: you are the chosen one and have abilities that others do not have and air a centuries-old puzzle and have a nasty villain as an opponent, who of course tries to usurp the power. So what surprised me positively? The fighting itself and therefore the game was fun in the last instance. Because if the things you do are not very original, it must be how you do it. Most of the time you fight black magicians, goblins, spiders or other animals. And how? Right. With the magic wand. Through the different spells and the combination of them develops a really fun fighting system. This will never make the game boring. Conclusion: Of course, the game is supported by the Hogwarts license. And let’s not fool ourselves, if Hogwarts wasn’t on the packaging, the game wouldn’t have become the huge success it has become. But a license alone does not make a good game. There are enough examples of this. The developer must have the ability to package the grandiose template into a suitable concept and Avalanche has done this. My gaming experience was clouded; and that is also part of the truth by some bugs. This especially affected the “Rette Buiscuit” quest, which could not be ended by a missing lock on the cage. I wasn’t even particularly annoyed that the quest was bugged, but the fact that it took over 2 weeks to fix this error and I had to wait so long for the Platinum Trophy. Nevertheless, Hogwarts Legacy is a good game, which shines especially with its outstanding world-building and its detail in love and offers a motivating and fun fighting system. The activities in the open world are standard but are therefore not bad. All in all, Hogwarts Legacy is a worthwhile game for everyone and especially Harry Potter fans. Anyone who is not annoyed by the flood of open-world games like me will have much more fun with this game.
Translated from German

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