Dark Souls – A masterpiece with hardly any weaknesses Dark Souls is an absolute eye candy and consistently continues the strengths of its predecessors. The world is atmospheric, detailed and full of impressive locations. Due to technical and visual progress, it is in my opinion even the most beautiful and impressive in the series so far. Even the boss design can be more than seen and comes for me almost to the high level of Bloodborne. The battles are varied, the opponents are impressively designed and many encounters are definitely remembered. Another highlight is the enormous selection of weapons. The variety is impressive and offers an incredible number of opportunities to develop your own style of play and try out different builds. It is precisely this playful freedom that makes up a large part of the appeal. Overall, there are hardly any real weaknesses for me. Dark Souls convinces almost across the board and is one of the strongest titles in the genre for me. If there is anything to criticize at all, it is the partly rather tough grind for the platinum trophy. This stretches unnecessarily and costs a lot of patience.
Translated from German

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