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Nintendo E3 2002 Press Conference

Wed 22 May, 20:00 CEST

66 games shown

Games from this event

  • 1080° Avalanche2003

    1080° Avalanche is a sequel to 1080° Snowboarding for the Nintendo 64. The game has an emphasis on racing, rather than doing tricks, in contrast to other popular snowboarding games.

  • Aggressive Inline2002

    Combine the many tricks and styles of the extreme sport, inline skating, with a Tony Hawk style system, complete with objectives and huge arenas, and you have Aggressive Inline. Progress through the career mode, where you must complete objectives (such as grind a certain object(s) to jump over large gaps and gain points) to open up further arenas, which there are 7 in all, and once your bored with them, you can make your own in the park editor. The game doesn't use a hard time limit but the so-called "juice meter": it fills up when performing stunts and if it gets empty, the level ends. During the game you level up your character in seven stats, e.g. speed and grinds. The game uses a "learning by doing" approach to this, meaning that the stat improves if you perform the associated actions often enough. There are also five hidden keys in each level which open up new areas within the level.

  • All-Star Baseball 20032002

    The All-Star Baseball baseball video game series was developed and published by Acclaim Entertainment. The series began in 1997 with the release of All-Star Baseball '97 Featuring Frank Thomas, the successor to Frank Thomas Big Hurt Baseball. New York Yankees play-by-play announcers John Sterling and Michael Kay were the announcers for 1998-2000 editions of the game. The final release in the series (due to the bankruptcy of Acclaim) is All-Star Baseball 2005. Within the individual games, there are several different modes of play, such as exhibition, managing an existing Major League Baseball team or creating a team. Many North American cities are available for "expansion," in addition to Mexico City and Puerto Rico. Most of the games feature Derek Jeter on the cover.

  • Animal Crossing2002

    Occasionally strange but completely addictive, Nintendo's Animal Crossing for the GameCube is not so much a game as a simulation of life on a small town. Players begin the game by setting out to live life on their own in a colorful town, where they are greeted by a seemingly endless supply of things to do and characters to meet. Time passes in Animal Crossing in real-time, as the month, day, season, and time of day matches that of the player's. Holiday seasons come and go in Animal Crossing, just as they would in the real world. Experience the freedom to fish, decorate your house, go bug catching, garden, write letters, and even play original Nintendo NES games in this imaginative, and addictive game.

  • Backyard Football2002

    Backyard Football, the third "Backyard" game, was developed by Humongous Entertainment and published by GT Interactive in 1999. In it, kids and professional football players as kids play [American] football.

  • Barbarian2002

    A four-player fighting game developed by Saffire for the Xbox, PS2, and GameCube. Its gameplay drew comparisons to Power Stone, though not many favorable ones.

  • Beach Spikers2001

    Beach Spikers delivers intense beach volleyball action for up to four players, and it showcases beautiful female athletes as they battle it out under the summer sun. You must cooperate and compete as you take control of bikini-clad athletes and go two-on-two at the net. Those craving a deeper experience can create their own athlete and teammate and enter the all-new World Tour mode. With each win, you'll compete to earn attributes and use a mixture of encouragements and insults to develop your teammate's AI.

  • Black & Bruised2003

    Black & Bruised is a cartoonish take on boxing with 18 different boxers, each with their own personality and fighting style. There are five different modes including multi-player, exhibition and a story mode told with CG with each boxer's life story is played out in story mode. Each boxer has a different special attack and power-ups can be picked up to use in matches. There are 30 different facial expressions for each boxer reacting to punches and misses giving them a life-like appearance.

  • BloodRayne2002

    Rayne is a dhampir (child of a vampire and human, who possess vampire powers without their weaknesses). She is working as an agent for the Brimstone Society, and is also searching for her father.

  • Bloody Roar: Primal Fury2002

    Bloody Roar Extreme (also known as Bloody Roar: Primal Fury outside of Japan) is a fighting game. It is an updated version of the PS2 game Bloody Roar 3. Players can control a number of characters which have the ability to morph into powerful animals, such as tigers and wolves.

  • Bomberman Jetters2002

    Bomberman Jetters is a 2002 Japanese anime television series created by Studio Deen and NAS. It has also spawned two manga series and three video games, one of which was localized and given an English dub. It is based on the popular Bomberman video game series created by Hudson Soft.

  • Burnout2001

    The first game in the Burnout series, 'Burnout' set the platform for a new generation of racing games, with a focus on speed, extravagant crashes, and a goal of driving as recklessly as possible.

  • Die Hard: Vendetta2002

    John McClane is back. Many years have passed since his work in New York, and he now works for the Century City Police Department (CCPD) in Los Angeles. You are in John's shoes as he must face a new threat. Piet Gruber, the son of Hans Gruber and McClane's old enemy, is up to no good at the Townsend Art Museum. He has stolen valuable art and kidnapped John's now adult daughter and fellow CCPD police officer, Lucy. This game is a First Person Shooter, but it also adds two features: Stealth Mode and Hero Time. Stealth Mode allows John to sneak around quietly, even being able to grab his foes and use them as hostages. This means it may not be best to go in guns blazing, when they could be arrested. Hero Time allows John to react far more quickly, just like Bullet Time in Max Payne. Hero Time is earned by saving hostages and performing heroic tasks in the game.

  • Disney Sports Soccer2002

    Disney Sports Soccer takes the fun of a neighborhood soccer game and adds the excitement of Disney-style competition. Seven distinctive game modes, as well as a multi-player mode create the perfect soccer experience.

  • Disney's Magical Mirror Starring Mickey Mouse2002

    One night, a mischievous ghost traps a sleepwalking Mickey Mouse in a magical mirror. Returning to his bed won't be easy, though, because Mickey must first recover the broken mirror pieces that have been strewn about the house by the prankish poltergeist. Just as in a Mickey cartoon, you will have to outwit enemies and pull gags. You will also be able to uncover special souvenirs, such as Pluto's collar or Minnie's bow, which are all displayed in Mickey's room at the end of the game.

  • Disney's Magical Quest Starring Mickey & Minnie2002

    Disney's Magical Quest Starring Mickey & Minnie is a GBA remake of the SNES game The Magical Quest Starring Mickey Mouse. In this version Minnie Mouse is added to the game as a playable character, as well as four mini-games for both single-player and multiplayer. The remake also introduces a save feature.

  • Dr. Muto2002

    Dr. Muto is a fully 3D, free-roaming, third-person action adventure game set in a stylized universe full of fiendish puzzles, mind-bending devices, freakish monstrosities, and twisted comedy. You are Dr. Muto, a maniacal and genius mad scientist whose latest experiment has accidentally destroyed his own home planet--all except for his laboratory. The game features a cast of unusual characters including Dr. Muto's sidekick, Janky, and his nemesis, Professor Burnital. By simply sampling some DNA, the doctor can morph into a spider, mouse, gorilla, or whatever creature he sees fit to become. Now he must use his fiendish gadgets and morphing ability to steal organic matter from the neighboring planets in order to rebuild his world.

  • Dragon's Lair 3D: Return to the Lair2002

    Dragon's Lair 3D: Return to the Lair is an action-adventure video game released in 2002 by Dragonstone Software. The game is based on Cinematronics' 1983 laserdisc arcade game Dragon's Lair, and follows a similar story; the hero, Dirk the Daring, must enter the evil wizard Mordroc's castle to rescue Princess Daphne from Singe the dragon. Many of the characters and locations from the 1983 original make appearances in the game, along with new puzzles, rooms and enemies. Animator and director Don Bluth, who produced the cartoon animation for the arcade original, also produced two new animated sequences for the opening and ending of the game. The game uses cel shading to mimic the distinctive style of the original.

  • ESPN MLS ExtraTime 20022001

    ESPN MLS ExtraTime is a sports video game released in 2001 by Konami. MLS ExtraTime was the last in the series as the MLS sold its video game license to EA Sports' FIFA series.

  • Eternal Darkness: Sanity's Requiem2002

    Eternal Darkness: Sanity's Requiem is a psychological horror action adventure, released in 2002 by Nintendo for the Gamecube. It tells the stories of twelve characters that span across the world and two millennia who have to deal with ancient forces of evil which have been trying to manifest themselves in our world. Chapters take place in Ancient Rome, Persia, the Middle East, and modern-day Rhode Island. Throughout the game, the protagonists will have access to several weapons appropriate for their era, from bastard sword & gladius to flintlock pistol and shotgun. The game features an involved Magic system, which allows different spells to be created through the combination of runes. These spells can attack enemies, dispel illusions, and heal both the body and items. Eternal Darkness: Sanity's Requiem also has a unique feature called Sanity. If an enemy sees a character, their Sanity meter drops. When Sanity gets low, hallucinations begin to plague the character. Walls bleed, voices whisper from nowhere, the camera gets disoriented. Sanity can be restored by dealing a finishing move on a dying enemy, or with spells or some items.

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